Blender Extrude Keep Faces Together

Extrude keep faces together hollowing an object.
Blender extrude keep faces together. Turn on keep faces together in the modeling preferences the extrude tool marking menu or the extrude tool in view editor. Extruding is one of the essential and most frequently used tools in the modeling phase of a blender. But if you extrude a disconnected face you will have a solid shape. In this video check out how to model objects in maya like a rubik s cube and a tiled floor using the extrude function the local manipulator tool and through adjusting the keep faces together.
Here are three methods i have found to extrude faces along their face normals in blender. Extrude individual allows you to extrude a selection of multiple faces as individuals instead of as a region. Don t forget to like this video. Extrude is used to duplicate properties such as points lines and polygons which are also called vertices edges and faces.
Turn keep faces together on or off when you are extruding extracting or duplicating faces to specify whether you want to retain the edges of each individual face or only along the border edges of the selection. But beware if you do this you will get weird geometry. Any other ideas how you could make a complex mesh hollow. The faces are extruded along their own normals rather than their average.
The faces are extruded along their own normals rather than their average. How to perform extrude in blender. If you extrude a face connected to other faces the extrusion will leave a hole. You can extrude faces vertices and edges in blender.
If you press y to disconnect the shape before extruding it you will make it solid and have that bottom face.